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작성자 작성자 Juli · 작성일 작성일24-08-06 22:06 · 조회수 조회수 16

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Variants

Use the Unreal Editor's Variant Management interface to activate and manage Variants within your project. To enable this UI, you'll need first turn on the Variant Manager Plugin enabled. Once you've done that you'll see the Variant Management panel, which is divided into four columns. The left-hand column houses a list with Actors. Drag the Actor to the Variant in left-hand column to tie it. To remove an Actor simply right-click it in the list and select Unbind from the context menu.

The Values panel is located in the right-hand column. Click on a property's name to view its saved value. The right-hand button allows you to record the current value. When you change the value, the Variant will update the recorded value and store the new value for that property. The Level Viewport value won't be affected, but the project will be saved. The Variant will then be able to call the functions exposed by the bound Actor when the Variant activates.

The Variant Manager is able to capture properties that Blueprints expose, unlike the previous Variant Manager. These properties can be automatically linked to Actors. It is also possible to bind your Actors' properties to Variants. If the Variant is active the property's captured value will be the same as the value of the Variant. If the Variant is off, the property's recorded value won't be updated.

In the Values panel you'll also be able to see the constraints of the Variant that you're currently working on. If your Variant is set at 150% BOM, for example you'll see the car's model has also been set to 150%. You can utilize this information in your user interfaces. You can also toggle between the different trim options of the Variant.

Variants, just like other components in Unreal can be edited and added to your project. Once you've created the Variant, bound it to an Actor and saved it the Variant Manager can be used to activate the Variant or alter the Actor's properties. To display the Variants on your interface you can show thumbnail images.

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